What? You seriously think I’m going to go on Ebay, Craigslist or any of the other repositories of discarded junk that exist on the internet and elsewhere, dig up an R.O.B. and play one of these games with it? I’m sorry, do I really look that stupid to you? R.O.B. was a novelty item. I had the misfortune of encountering one when I was a kid, and remember wondering what kind of individual would use a robot that played exactly two games (badly) as a substitute for friends.
John’s Rating: Gyromite (aka Robot Gyro) and Stack Up (aka Robot Block) 0.0 out of 5.0
Year: 1985 Publisher: Nintendo Genre: Sports – Golf
I have never actually played the sport of golf. I’d like to try sometime – I understand that playing golf is a prerequisite for a career requiring any degree of PR – but I just haven’t ever had the opportunity. I once hit a golf ball with a golf club and, in an impressive feat of pure beginners luck, hit the post I was told to aim for.
But I’m skeptical of video games that try to take an already relaxing and generally unathletic* activity and turn it into a relaxing and generally unathletic game experience.
Year: 1985 Publisher: Nintendo Genre: Racing – Side-view
If you were anything like me as a kid, you wanted a dirtbike. You probably weren’t anything like me as a kid, but you probably still wanted a dirtbike because, let’s face it, dirtbikes are cool, and every kid wanted one. Anyone who tells you otherwise is probably the kind of person who thinks that fishing is a sport. Of course, my parents didn’t have the money to just up and buy me a dirtbike, and given my incredible penchant for falling off my regular bike and injuring myself, I think it’s fair to say that they have other motives for failing to get me one. Thus, video games were the closest I would ever get to living that particular dream.
I remember liking this game a lot as a child, but that I didn’t remember playing it much, which is strange, since there’s a fairly extensive list of great and not-so-great games I remember playing for hours on end (yes, I have vivid childhood memories of playing video games).Now, as an adult, I can understand how that came to be.
It gets old. Fast.
No, really, it’s a very good game – to say otherwise is to be a fool or a liar! The controls are tight and logical, the graphics are sufficient, the sounds are generally not obnoxious and the whole thing is intuitive enough to jump into without reading a manual (which is an important feature in a post-game-manual era, as well as back when rentals were common and commonly devoid of important parts).
The crushing shortcomings, however, lie in features you’ll find yourself wishing it had. You’ll wish it had two-player simultaneous play, you’ll wish it allowed you to save more than one custom track. You’ll wish that there were more terrain features to put on your custom tracks.
John’s Rating: I give this game a 3.0 out of 5.0. Better replay value or a two-player mode would have easily put this up to a 4.0, but I really can’t justify it in light of the fact that I can explore everything the game has to offer in a single afternoon. All in all, it’s an enjoyable and nostalgia-inducing romp that I see no reason to repeat.
Year: 1985 Publisher: Nintendo Genre: Shooting – Zapper
Duck hunt is a classic. Let’s get that out of the way right now. The reason that Duck Hunt is a classic really doesn’t have a lot to do with how good the game is, but rather the fact that, for most of us, it was the only reason that our NES came bundled with a Zapper.
Guns don’t kill people, at least not in early NES games. They kill ducks, which are actually more endearing than a lot of people.
The underlying concept of edutainment is that if you’re having fun while you learn, you will always love learning, and I’ll admit that the idea is sound. At the very least, I know that *I* enjoy learning, which has always driven me to learn pointless things that will never further my chosen career path (though at times I consider deviating to something more cosmopolitan than the legal profession such as concierge, game show contestant, or crazy homeless guy).
I digress. Allow me to introduce you to a sound argument against the proliferation of edutainment.
I’ve been playing Donkey Kong since my Atari days, and Donkey Kong Junior since only shortly thereafter (the aforementioned Gordon owned it, and I was thrilled by the delightful simian action it presented). I will also state that my mother, being of sound mind, never made the mistake of purchasing for me any game with “Math” in the title. So, with that in mind – namely that my childhood was untarnished by this game – this awful programming turd actually retroactively damaged my memories. I think I might actually like Donkey Kong less because of this.
So you’re a monkey and you solve math problems by competing with a second player. There really isn’t a single player mode, which is fine – you won’t want one anyway. That’s not to say you’ll want to play this with your friends, mind you. In fact, I’m pretty sure that if you play this with someone, you’re legally obliged to refer to them as your “victim.”
John’s Rating: All in all, I give this game a 1.0 out of 5.0, but only because I already decided that if something can be reasonably classified as a “game,” I shall be obliged to rate it at least a 1.0.
Dark JCO’s Rating: I can’t believe that this is even classified as a game. It doesn’t have an ending screen or a single-player mode. It’s barely playable as a multiplayer game. If you want to teach people math, just teach math! 1.0 out of 5.0.
Lord Nightmare’s Rating: I like Donkey Kong Junior Math. It’s colorful and interesting. I like Math. I like little monkeys that climb the ropes and stuff. I just can’t find anyone who will play it with me. e^πi out of 5.0